I figured I would stop lurking and start a build thread.
I bought this 1965 Mustang back in 1993 (if my failing memory serves me right). It was horribly beat up from a partial roll over accident years before. Thankfully it was cheap and my mother didn't kill me for tying up her garage. Over the course of a couple of years with my fathers help we restored the car and I drove it my senior year of high school and through the first couple years of college as my daily driver.
Towards the end of college I converted the car over to EFI using factory 5.0L Ford parts. This was back in the early days before plug and play harnesses and such. I started using "Injected65" as my online name in those days and it has stuck all these year later. I finished up college and moved to Kansas City where the car sat for some time due to a wiped cam lobe.
Fast forward a decade and I finally made the decision to restore the car again, but this time instead of a factory resto I decided to give it some late model suspension and definitely a kick in the horsepower pants. The goal for the car is to be able to drive on the power tour with my dad and have it be fast, fun and reliable.
I started off by deciding that I wanted to put a big block Ford engine into the car. That combined with my hatred for the stock worn out suspension led me to install a Rod & Custom front end.
Then I had the car blasted down to bare metal and had a guy that I used to work with put on new quarters and min tub the car.
After a falling out with the previous friend/body guy I now have the car back in my hands and am working with a good friend in KC to finish up the body work this fall. Right now I am working on finishing up the R&C front end and also working on a AJE 4-link rear suspension.
Epoxy primed under carriage
2012 Mustang GT 13.2" Front Brakes
Test wheels to measure for rear end housing
That's about it for now. I still need to download some pictures from my camera from this weeks work. I also have commissioned a rendering of the completed car, but I have not finalized the rendering details yet. As soon as I have some more details I will post them.