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Mark has had the prototype on his '69 for about 2 years now, lots of street miles and several OT events.
Not one problem so far...even with all rod ends, and it handles quite well. |
Mark , My next camaro I build will be 1000 rwhp , so i might give it a try . I like the way it looks, very nice peice !!
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I talked to u before about your rear suspensions.Do you know how long before the E- body kit? We're working on a 70 challenger with a viper motor + 6 speed, That would be nice in there (Ill take one) |
The Mopar E-Body kit is the very next one we will be developing. We have a Challenger coming in to the shop directly after Dave's 70 Camaro is completed, which should be in a couple of weeks. I'd estimate based upon what I know now that the E-Body kit will be ready for sale mid-Summer, we can knock out a design very quickly once we have a car in hand. If you have a specific schedule for the car, I'd love to hear about it, drop me a pm if you'd like. Viper motor, oooh baby!
Again, a sincere thanks to everyone's comments, we are really hungry for feedback and I think we do a pretty good job at listening. I've also got to throw a huge thanks to my partner, Matt. His input, design capabilities, and unreal craftsmanship made this all possible. He works his butt off, and doesn't let his ego get in the way of things (well, most of the time....). I'd say that it is pretty rare to find someone that a person can work as well with as I do with him, I'm a very lucky guy in this regard. Mark |
Simply beautiful!
Mark, any East Coast partners in the works? |
Thanks, Rick. We have one shop that is completely on board in Maine, darned nice guy that runs it too. There is another shop in the Southeast that we anticipate as being a dealer/installer, and some interest though nothing firm between the two. We aren't knocking on any doors at the present time trying to drum up business, so I am guessing that there are a lot of folks that we would love to work with but just haven't made the connection with, we just haven't devoted the energy to "sell." That will happen relatively soon though, in the meantime we're basically working with folks that pursue "us."
Mark |
Awesome looking set-up!
I'm in the middle of my project (just placed the car on the jig and took all the floor out of it) and am still debating on suspension choice ('like i needed another choice to complicate things even more!!!) :rolleyes: I was wondering about ride height adjustment, how low can you drop it? (say, at pinchweld) and what would be a good combo to run with it in front? Lead. |
Hey Lead,
You can drop the car pretty far, the exact height is going to depend upon what type of car you have. For the first gen cars, the lowest practical height if you are going to drive the car is very similar to Stielow's awesome "Mule," any lower and you are going to start scraping speed bumps, etc. Even at this height, there is still ample bump travel. You can certainly go lower, I know that Jake's killer 68 is going to be dropped into the weeds, and that is no problem. One of the things that we incorporated into the design is adjustability, you can change the control arm pickup points (if necessary) to get the best geometry "back" if you raise or lower the car. We looked at countless cars to find the range of ride heights folks use, and even though you'd never be able to tell from magazine shots, etc, there is a pretty darned big difference between cars, I was surprised. This is a big deal, because the suspension geometry for any setup is going to change as a function of ride height (or bump travel, rebound travel). For setups with short to modest control arms, important attributes, such as anti-squat will be very different from one ride height to the next (which also translates to dynamic instability). Not only do we have the ability adjust, but we use really long control arms, WAY longer than the competition, to make the transitional changes happen far more slowly, which directly translates into real world stability. It's all in the physics. Mark |
Specifically, Jake's car is literally as low as you can get a 1st gen Camaro without doing a tube chassis. His ride height was figured by putting a 335/35/18 tire in the wheel well with the car upside down. Add 1/2" for clearence, add 2 1/2" for bump travel = ride height. You won't get any lower than that with a stock floor.
Jake's car was one of the cars we used to get the initial geometry from. |
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have i missed the cars thread somewere else? |
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