Looks really good Tom. My software has a similar means of mesh smoothing. It displays really clean and low-poly looking and the subdivisions are only temporary until the surface is finalized. Pretty cool. I took a shot at modeling the Currie rear end too. I don't get to do stuff like this too often, but I set aside 2 hours tonight to model something a little different. It looks decent so far, but I just eyeballed it from Scott's pics like you're doing but I can't say I'm ambitious enough to model all the things you're modeling (no time to devote to it right now...

) I've included screencaps of my model in the various display modes.
P.S. Are you looking for work as a poly-modeler? I know a few places that are hiring right now here in the States.
Kris