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Old 03-24-2006, 07:07 AM
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Hdesign Hdesign is offline
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Hey George,

Looks like you have some talent. I'm going to build off Kris' comments:

Good points:
Bold color choice and has a lot of visual impact
Details sell a rendering and it looks like you spent a lot of time on the chrome
You have most of the building blocks as far as photoshop tricks
I applaud your bravery in attempting to do an exaggerated perspective

Things to work on:
1. Perspective is off - things that are farthest away are smaller (compare front blinkers)
2. Very warped proportions-looks very heavy in the center and inverted by the tail, it appears too rounded overall
3.Bodyside molding would either be straight or slightly curved the other way from this perspective, the tan inset, as Kris pointed out, would be higher.
4.Make sure the perspective is dead-nuts before doing anything else. It's like building a house with a crooked foundation if you don't. Paper overlay sketches are the best way to make adjustments. No matter how well you render or throw in cool effects like lens flares, it will still look off.
5. Use smoother transitioning selector tools. The polygonal lasso tool gives you very jagged areas (reflection on upward facing surface of bumper). Use the bezier (pen) tool and Paths to select an area to render.

Anyway, I'm sure the other artists will have more to say. There are a lot of good things going on and only a few details to work out. Overall, pretty impressed and keep working at it. I'm 27 now and I've been doing it literally since I was 4 without instruction so you can't rush it. If you haven't already, buy "How to draw cars like a Pro" by Thom Taylor.

Good luck and keep posting your work, we love to see progress!

Ben
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Last edited by Hdesign; 03-24-2006 at 07:10 AM.
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