This is my chicken scratch overview of the interior. I'm using it to sort out the layout. This is a critical step in the transformation of Schism, from a bunch of handcrafted parts to a functional vehicle. What good is a functional vehicle that is uninspiring or, at worst, unbearable, to experience? That's one of the things that people take for granted, and that a person customizing a preexisting vehicle doesn't have to put so much effort into. I am developing a totally unique driving experience, so I am putting a lot of work and thought into what it will be.
This isn't intended to be "proper" art, it's a tool to accomplish an end. I draw, design parts, sit in the car, imagine it in use, repeat, repeat.
It's all driver, like a race car. There's room for a small passenger, but no room for comfort. The little 10" steering wheel falls right into my "lap", and the gauge panel will be just within reach of my right hand, as all the switches will also be in that assembly. Everything, from the 1.5 turn lock-to-lock steering, to the short travel/close proximity pedals, to the sequential column shifters, to the "floating" little command/information center, must deliver maximum effectiveness with minimal effort. One, because there isn't enough room to move around; and two, because once I am cinched down in the 5-pt harnesses, I won't be able to move much anyway. It's also all designed with the ultimate goal of 1:1 power-to-weight in mind, so that when it, inevitably, gets out of control the atmosphere in the "cockpit" will be as serene as possible.