Quote:
Originally Posted by compos mentis
Sounds like a smart fix for that hereditary condition that plagues all bubbleheads.
In the rendering (which I know do not always convey even a close representation of the vehicle), it looked like the top has been chopped.
So I wanted to see if that was intentional or not. Thanks for clearing that up.
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Well I have a different view on renderings, Greg and I discussed this a few days ago. Renderings are just a basic view the direction of the car. They are not an exact cut list on how to build a car to get this desired rendering appearance. They provide a direction and give the owner a sample of what certain things might look like. Enough to make some decisions on things they may like or not like. Renderings help customer that are struggling to visualize what a builder is suggesting or vice versa.
The thing is you could hire the best designer/artist on the planet to design up the project on paper for you and the project could end up not looking like what was drawn for a few reasons. It may not be possible, I see lots of cars that have some crazy bad ass stance and there is no way that car could ever be built let alone driven. Then sometimes what looks good on paper does not look so good in person. It really comes down to the guy doing the work, if he does not have a sense of how to make something look right or have someone to tell him what is too much or not not enough. Then it makes it tough to see the rendering through to a proper end result.
The last thing I have found is with the computer age, what some artist draws and put on paper might be 100% perfect to scale and proportion but when they scan it into the computer and then somebody resizes it to make it fit a certain picture size and then somebody uploads that pic to say photobucket and then somebody views it on their jumbo monitor and another guy views it on his flip phone's tiny screen. You really have no idea what is what. I have seen customers spend money with artists to try and get this 100% perfect proportion rendering and that is great if you want to hang on the mantle. But if all your looking for is a road map what does it matter, because your just wasting time and money. Most artists get 400-1000 bucks to do a few views, and at say 40-50 bucks an hour that is just a few hours spent on each rendering. I prefer to work with a few different artists and I pick them for ideas and their style not always for a perfect hand drawn sketch. I picked Sean Smith on this project for his ideas that push the envelope. He does not care about what is normally done. Sometimes he wants to push too far and sometimes that idea that is too far is just right when you think about it for a while.
We also hired a second artist who gave us some ideas, but I have not seen any sketches. I picked him for his restrained ideas. Both Greg and I thought it might be a good idea to have one more idea guy in the discussion. So far both guys have kicked in some great ideas. The headlights and taillights on this car will be killer due to both guys.
I find it is easier to build a crazy over the top anything goes car. One where they just throw the laundry list at it. But it is hard to maintain the original design that made a care so sought after but yet improve upon that original design but not go TOO far. There are lots of cars that I think go too far. But like the old saying goes there is a girl for every guy and a guys for every girl. And some guys like FAT CHICKS.
I did want to say publicly that Sean Smith (
http://www.seansmithdesigns.com/) knocked the side view of this car out of the park and some of his ideas have been pivotal for this project. Just seeing what Greg and I had discussed in a rendering has really helped Greg and I come up with new ideas and really helped us communicate ideas and get a handle on the direction and vibe of this build.