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  #11  
Old 09-13-2005, 08:06 PM
62fairlane 62fairlane is offline
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realistic goal is about 95% street use. I do live in the country so lots of twisties to drive on (that is just trying to get anywhere from my house) the 5% would be a once a year trip to a strip as a group outting type thing and there might be a 1.5mi track opening 25 mins form me....so maybe a little time there. I am having problems with my professor getting a stupid letter for the suspro3d discount so I think I might just lay the cash out for a full version of the performance trends software. I have been playing with the demo today (free 30 days) and think it migh tbe useful for the future. Well tomorrow my Sr Design group is getting together for a Bs session and working on the basics so I guess we will get a little laid out then.
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  #12  
Old 09-14-2005, 03:20 AM
astroracer astroracer is offline
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Go with the Performance Trends software. I used that for the Bad Ast project and I developed all of my suspension points on the 9 day demo. I have the SusProg3D software also and never really got anything useful out of it.
The PT software has a bunch of canned suspensions in it so you can use one of those as a jumping off point for your project. Figure out what your track width, tire and wheel sizes will be and use those to tweak the points.
Pay very close attention to the bumpsteer, antidive and roll center migration.
Your biggest obstacle is the steering gear. I used a Corvette rack as a starting point and let the program optimize the control arm points after I had all of the inner & outer tie rod & ball stud points laid in. These points need to be pretty close to actual as a lot of deviation will affect the whole package.
Mark
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  #13  
Old 09-14-2005, 07:08 AM
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Steve Chryssos Steve Chryssos is offline
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I'm just curious how far from stock you will deviate? I.e. will you retain stock frame rails? Would you like to convert your steering to rack & pinion?

Stuff like that. I would love to see stock geometry compared.While not critical, it could be entertaining to see how much change is achieved.
/Steevo
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  #14  
Old 09-14-2005, 07:29 AM
62fairlane 62fairlane is offline
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we are cutting out the stock rails for 2x4 tubing. mainly this is because of some frame rot and ease of design. converting to r&p, all new points for everything. thinking of maybe L arms on the lowers though as that seems to be the trend in modern cars. Right now I am looking at using 1996 mustang spindles I have with a bracket bolted in place of the strut for the upper BJ (factory five does their cars like this as does griggs) so the only set points I really have are the lower BJ and steering points (planning on a mustang rack also but may change)
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Old 09-14-2005, 10:39 AM
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Cool. This should be fun to watch. Keep us posted--lots of pix.
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Old 09-26-2005, 08:30 AM
Mean 69 Mean 69 is offline
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If you haven't yet bought the software, I'd recommend the Wingeo full car version, it is a darned nice program. I used the trial version of Performance Trends Suspension Analyzer, and also whittled up a rear suspension design with it, it too is a nice program. The Wingeo just seems to be a little more capable, nicer screen outputs, etc. Both use the same equations to calculate the various outputs, so the agreement in numbers should be the same. Either one is terrific, but to reiterate, getting the numbers out of the program is one thing, but understanding what they mena, and how it will affect the car is quite another. I'd highly recommend getting out to auto-x events or road race events to see what the folks are doing. Straying too far from typical setups can get you in deep water really quickly.

Most of all, have fun with it, it is tremendously educational to do this.
Mark
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