Quote:
Originally Posted by out2kayak
<GeekSpeak>
Actually, with the XNA facilities ( http://mobile.dzone.com/articles/don...uilding-cross), the software could potentially run there.
The challenge is to get a CAN interface. Apparently, the XBox controller is a USB hub and controller.
With a bit of wiring, a standard USB interface can be had. See: http://www.freewebs.com/bmxfreakride...rolleronpc.htm
Then, take a look at: http://intrepidcs.com/osc_store/prod...roducts_id/103. This is the USB <==> CAN interface.
As long as the XBox would recognize the device and I can gain access to it from XNA, score!
Hmm...
</GeekSpeak>
XNA is a very bounded sandbox and, with the constraints XNA puts on direct API calls I think I could get the hardware and UI up and working. The challenge would be getting that through the sandbox walls so the software could talk to the hardware.
So, who's willing to mount an XBox in their resto-mod and use it to control CAN devices?

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Im not sure Joe, I'd hate to be going 120 around turn 11 and have a red ring of death pop up. just sayin.