Quote:
Originally Posted by SSLance
You know, that is a GREAT point. At the NASA HPDE events, first off we are separated into run groups with other cars with our same experience level and we have instructors in the cars with us...but beyond that, there are no times kept.
We are all out there just driving...and the instructors in the car make sure that we stay within our abilities. Never once have I felt like I needed to go faster...for any reason other than I just wanted to. And I still had a complete blast.
Might be something to think about for future events...
|
I think you will find that my idea of rules fit right into this post. I think there is room for a touch of all things mentioned. What you are going to see with my rule changes is my attempt to accommodate as many elements you just mentioned as possible, with SAFETY and fun being the focus and reasoning for those rules, not just copy and paste someone else or some other sanctioning bodies rules. The very nature of our build style means Protouring cars, even if they were all built alike, do not really fit into any group that is presently out there. As I recall, we were and still are streetcars that run on a track from time to time, not racecars with tags. Some may have moved over that line and I have a plan for that too. The KEY here is this, I have a line in the sand now and it is very easy to determine what side of that line your car fits. Giving that and not much more right now, know that EVERYONE soon will know the rules and what the new game is. They will simply have to see what those divisions are and either choose where they fit, or if they think maybe they don't fit any and decide not to play anymore in the ASCS sandbox. That is certainly the risk I will take, given the importance to fix this. There are so many other options out there, no one program fits all needs, I am good with that.
Regardless of the emails and calls I have gotten today, trust me, I am not a MADMAN yet!!! lol